PONGslaught (Original Demo)
A downloadable game for Windows, macOS, and Linux
This is the original prototype for the in-development game PONGslaught, created over 4 years ago. While development on this prototype has ceased production on the game's proper demo is underway, and will be released on Steam when available. Updates will be made on this page regarding the status of the game until the jump to Steam has been completed.
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A feast for your eyes that keeps you coming back for seconds, Pongslaught is the rebellious, pompadoured grandson that Pong wishes never let borrow his motorcycle. Mixing elements of classic arcade top-down shoot-em-ups and the aforementioned progenitor of all video games Pongslaught delivers fresh 80’s style action the way it was intended. Loud, in your face, and glittering with neon lasers. Experience legendary arcade action with a new twist and fresh coat of pixels. No quarters required!
Proudly made with the Godot Engine.
!!! PHOTOSENSITIVITY WARNING !!!
This game uses bright flashing colors that may be a problem for some players, play/view at your own discretion.
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BUG WORKAROUND:
If anyone experiences a bug someone else reported that causes buttons to not work first try the mouse (if using game controller) and if it's still a problem press F11 to exit fullscreen and it should work.
Updated | 3 days ago |
Status | Prototype |
Platforms | Windows, macOS, Linux |
Rating | Rated 4.6 out of 5 stars (5 total ratings) |
Author | Ivory Lion Studio |
Genre | Action |
Made with | GIMP, Piskel, Blender, Audacity, Godot |
Tags | 2D, Arcade, Pixel Art, Retro, Shoot 'Em Up |
Average session | A few minutes |
Languages | English, Russian |
Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any), Joystick |
Accessibility | Configurable controls, High-contrast, Interactive tutorial, One button |
Links |
Download
Install instructions
Unzip the two files, run the executable.
No install required.
Development log
- Progress Update - April 20243 days ago
- History of PONGslaught36 days ago
- PONGslaught Reborn45 days ago
- Coding Slow MotionNov 23, 2021
- I'm BackOct 16, 2021
- Game Launcher Almost ReadyDec 09, 2020
- Quality of Life patch upcoming + Moving delayJul 19, 2020
- Shininess and Request for video helpJul 12, 2020